Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.0f3
Issue ID
867436
Regression
No
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.Don'tClear + GameObject with Tesselation + Transp. Queue
Reproduction steps:
1. Open the attached project
2. Open the "Test scene"
3. Select the Main Camera game object
4. Enable HDR
5. Switch to "Game" view
Result: Editor becomes unusable in the game view (all of the menus disappear when you click on them)
Workaround: after the editor is grayed out, switch to any layout, but if you go back to game view, the editor will gray out again.
Reproducible on: 5.5.0p3, 5.6.0b3 (but the behavior is a bit different, check the attached gif)
Couldn't reproduce on 5.4.4f1 and 5.3.7p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
Add comment