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Won't Fix
Won't Fix in 6000.5.X
Votes
1
Found in
6000.3.1f1
6000.4.0b1
6000.5.0a2
Issue ID
UUM-130520
Regression
Yes
[LinuxEditor] Actions are not performed when clicking on an unfocused floating window
How to reproduce:
1. Create and open a new Universal 2D project. It seems to be a little easier to reproduce with this project but I suspect it's not limited to it.
2. Open the Inspector and make it a floating window
3. Select the “Main Camera“ GameObject
4. Press the lock symbol to lock the Inspector window
5. Focus the main Editor window
6. Try selecting the “Layer“ dropdown menu in the Inspector window. This can be reproduced with any dropdown. However it seems to be easier to reproduce if no highlight from hover over a control occurs before you click on the dropdown.
Expected result: The dropdown menu opens immediately and displays its options
Actual result: The dropdown menu requires two clicks before the options appear
Reproducible with: 6000.3.0a2, 6000.3.1f1, 6000.4.0b1, 6000.5.0a2
Not reproducible with: 6000.0.64f1, 6000.3.0a1
Reproducible on: Ubuntu 22.04 (only reproducible with the X11 windowing system)
Not reproducible on: macOS 26.1, Windows 11
Note: This issue is not exclusive to the Inspector window
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.