Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
Issue ID
1318780
Regression
No
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro:
1. Open any/new project
2. Select a Gameobject without a Timeline/Director
3. In the Timeline window, hit Create (just use default name)
4. Remove the director component from the GO
5. Deselect and re-select the GO
6. Hit Create in the Timeline window again, use same name as before
7. Hit replace in the confirmation dialog
8. Try to delete the new Timeline Asset from the Project window
- Note the Delete option is greyed out
This seems to only happen with the latest occurrence. In the screen recording, all the assets that were right-clicked, were affected by this at some point, but now only the "silly" gameobject is affected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment