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Cloth Sleep Threshold has inconsistent result when value is set to about 5
To reproduce: 1. Create a new project. 2. Create "Cube" in Hierarchy. 3. Add Cloth component to the Cube. 4. And set Cloth's "Sleep ... Read more
[UI][TerrainInspector] Typo in 'Paint Details' tab tooltip
Steps to repro: 1. Create new project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. In Terrain Inspector hove... Read more
False default system language is returned when running Application.syste...
To reproduce: 1.Download and open "Test_language_5.5.2.zip" project. 2.Attach TEST.cs script to "Main Camera" Game Object. 3.Enter ... Read more
[VR | Editor] Camera preview does not work for VR enabled Camera
1) Note the Playsettings: -- have VR Supported checked -- Split Stereo is the preferred SDK -- Oculus is the Secondary SDK 2) Enter ... Read more
Crash in VREyeTextureManager::BlitToBuffer when calling SystemInfo.devic...
To reproduce: 1. Open attached project; 2. Open "CrashTest" scene; 3. Make sure VR is enabled; 4. Enter Play mode. Expected result:... Read more
OnPostRender executes at the wrong time ignoring Camera depth if Viewpor...
When using a multiple camera set-up to render individual parts of the scene, using OnPostRender will run scripts at the wrong time i... Read more
Prefab script references missing from an imported package
Steps to reproduce: 1. Create new Unity project 3. Import Easy_Save_v2.7.1p1 package 4. Notice that both prefabs in EasySave2/AutoSa... Read more
Canvas scale is not refreshed after maximizing Game View
Reproduction steps: 1. Open project attached (NoScale.zip). 2. Open scene "Repro". 3. Set screen screen Aspect ratio to 16:9 (it wil... Read more
Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce: 1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene 2. Enter playmode 3. Press "Toggle ot... Read more
ECDiffieHellmanCng class in System.Security.Cryptography is missing
To reproduce: 1. Create new project 2. Create new script 3. Add using System.Security.Cryptography 4. In Start method start typing ... Read more
All about bugs
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Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened