Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a3
Issue ID
1053855
Regression
No
[HDRP] Black squares are rendered on objects with HDRP when Texture Quality is changed
How to reproduce:
1. Download and open attached project "New Unity Project"
2. Open Edit/Project Settings/Quality
3. In Inspector set Rendering/Texture Quality to Quarter Res (or any other)
Expected result: Scene View does not render black squares on objects
Actual result: Scene View renders black squares on objects
Reproduced with: 2018.1.7f1, 2018.2.0b11, 2018.3.0a3
Does not reproduce with older versions, as they do not support SRP
Note: Entering and leaving Play Mode fixes the issue. Does not reproduce with LWRP
---------------------------------------------------------------
Update: Fixed in 2019.1.0b3 and 2019.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment