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Fixed in 2019.1.X



Found in


Issue ID




[HDRP] Black squares are rendered on objects with HDRP when Texture Quality is changed

Graphics - General


How to reproduce:
1. Download and open attached project "New Unity Project"
2. Open Edit/Project Settings/Quality
3. In Inspector set Rendering/Texture Quality to Quarter Res (or any other)

Expected result: Scene View does not render black squares on objects
Actual result: Scene View renders black squares on objects

Reproduced with: 2018.1.7f1, 2018.2.0b11, 2018.3.0a3
Does not reproduce with older versions, as they do not support SRP

Note: Entering and leaving Play Mode fixes the issue. Does not reproduce with LWRP
Update: Fixed in 2019.1.0b3 and 2019.2.0a5

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