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Unity 2018.3 Crashed while creating a new HDRP project
How to reproduce: 1. Open Unity launcher 2. Create a new High Definition Render Pipeline project Expected result: Unity successfull... Read more
[Linux] Highlighting text in "Project name" when creating a new project ...
To reproduce: 1) Open Unity Project Wizard 2) Choose to Create a new project 3) Highlight a part of the project name 4) Try dragging... Read more
[WebGL] MissingMethodException thrown for System.ComponentModel.TypeDesc...
Steps to reproduce: 1. Open user-attached project 2. Build for WebGL (Development Build) Expected result: the method executes with... Read more
When entering Prefab Mode the prefab opens at the incorrect frame
When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more
Unable to get out of Prefab Mode
Description When using the undo in Prefab Mode, autosave can become confused. If this happens the user is stuck in the prefab editin... Read more
Project names containing spaces cause scripts to open incorrectly in Vis...
This occurs both on new projects, and when upgrading projects from 2018.2 and below to 2018.3 Mac only - does not occur on Windows ... Read more
Prefab mode background disappears
Opening in Prefab Edit Mode (Nested Prefabs) the bluw background can disappear. Leaving you with the standard skybox. Steps to Re... Read more
ParticleSystem.Emit() doesn't emit particles and throws errors when "Vel...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Press the button in the Game View and observe particles being... Read more
[ARKit Plugin] No method to stop the ARSession once started
Reproduction steps: 1. Create a new Unity project. 2. Import the Unity ARKit Plugin. 3. Build and start the session. 4. Try to stop ... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce: 1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest" 2. Open Profiler window and enable "Record" 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL