Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b4
Issue ID
889079
Regression
No
[Timeline] First few frames of the timeline is played twice, causing audio glitch
Load the project attached
Open the scene 1
Open New Timeline in the timeline editor
Play the scene
Note that the first few samples of the audio is being played twice. This seems to be because of the timeline which is playing the first few frames multiple times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Add comment