Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
895331
Regression
No
HDR materials are not being applied to the GameObjects when entering Play Mode
To reproduce:
1. Open attached project;
2. Run scene "m";
3. Enter play mode ( notice that bars are not glowing);
Reproduced in: 5.5.0f3; 5.5.2p3; 5.6.0f2; 2017.1.0a5
Note: cant create repro because of too many errors.
Note gif attached.
Note: If you press on any cube's material in the Inspector before entering play mode, bars glow.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
Add comment