Search Issue Tracker
Fixed in 2017.3.X
Votes
0
Found in
5.5.1f1
Issue ID
893779
Regression
No
Some parts of the model becomes invisable when animations blend
Steps to reproduce:
1. Download AnimatorDemo1.3.unitypackage
2. Open "AnimatorDemo" scene (Assets->Scenes)
3. Enter play mode
4. Press w and d
Expected results: All characters components should be visible
Actual results: Some characters components aren't visible
Reproduced with: 2017.1.0a5, 5.6.0f2, 5.5.2p4, 5.4.4p4, 5.3.8f1
Note: in 2017.1 and 5.6 when entering play mode all characters shoulder components becomes invisible.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment