Search Issue Tracker
Fixed in 2017.3.X
Votes
0
Found in
5.5.1f1
Issue ID
893779
Regression
No
Some parts of the model becomes invisable when animations blend
Steps to reproduce:
1. Download AnimatorDemo1.3.unitypackage
2. Open "AnimatorDemo" scene (Assets->Scenes)
3. Enter play mode
4. Press w and d
Expected results: All characters components should be visible
Actual results: Some characters components aren't visible
Reproduced with: 2017.1.0a5, 5.6.0f2, 5.5.2p4, 5.4.4p4, 5.3.8f1
Note: in 2017.1 and 5.6 when entering play mode all characters shoulder components becomes invisible.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Add comment