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RigidBody set to Interpolation mode throws an error
Reproduction steps: 1. Open the attached project "RigidBodyBug.zip"; 2. Open the only one Scene in the Assets; 3. Enter a play mode;... Read more
Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene
Steps to reproduce: 1. Open the project attached 2. Enter Play mode 3. Wait 2 seconds for the initial animation to end 4. Click "Bac... Read more
Unity crashed when setting game object as a Particle System's Skinned Me...
Steps to reproduce: 1. Download TestCrash2.zip and open "crash" scene 2. Select "Group57466_Arm" game object (Hierarchy MannequinRig... Read more
[Inspector] Integer fields are displayed instead of values for serialize...
Serialized enums, that derive from abstract classes are shown as integers in the Inspector. Steps to reproduce: 1) Open the latest ... Read more
[Mobile] Realtime Reflection probes reflect objects as static
Steps to reproduce: 1) Download attached project 'ReflectionAndroidCameraBug.zip' and open in Unity 2) Open scene 'BugScene' 3) Mak... Read more
Video clip in Video Preview window is stretch after applying changes mad...
To reproduce: 1. Open attached project 2. Select big_buck_bunny.mp4 video 3. In the import settings enable override for Standalone ... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project 2. Switch platform to Windows Store 3. Go to Build Settings -> Player Settings -> Publishing Settings -> Mis... Read more
MSAA Realtime Shadows produce lighting with shadows partially missing or...
Steps to reproduce: 1. Create a new project 2. Import "The Lab Renderer" asset 3. Open scene "directional" 4. Enter Play mode Repro... Read more
GetObject failed to find Object for Library Representation error after c...
To reproduce: 1. Open attached project 2. Select video file in project 3. Change importer version to Movie Texture (Legacy) and app... Read more
Editor crashes when building project with script in the scene for anothe...
To reproduce: 1. Create new project 2. Add new script to scene 3. Save scene 4. Build project for any platform that is not switche... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow