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[Localization] "FormatException" error is thrown in the Console window w...
Reproduction steps: 1. Open the attached Unity project "Test Font.zip" 2. Open "LocScene.unity" Scene from Assets folder 3. Enter th... Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps : - Open attached project (HDRP template) - Open scene called "SampleScene" - Make sure that RTR shows the unity ball i... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
[XR] AsyncGPUReadback loses readbacks when switching between IDLE and FO...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Activate and deactivate the headset a few times 4. Click... Read more
Rider does not open the relevant script file when double-clicking an err...
How to reproduce: 1. Open the user's attached project 2. Open the Console (Window -> General -> Console) 3. Double-click the System.... Read more
Editor crashes when opening TerrainDemoScene from "Unity Terrain - HDRP ...
Reproduction steps: 1. Open the attached project 2. Open Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene Expected result: Scen... Read more
GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps: 1. Open the attached project 2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displa... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
100% of one CPU core is used when running Linux build
How to reproduce: 1. Open the user's attached project 2. Build and run the project for Linux 3. Observe the Resources tab in System ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject
- Empty data buffer gets passed to OnAudioFilterRead when using Video Player
- The Update() method gets called on a disabled script when added and disabled during runtime
- URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime