Search Issue Tracker

Active

Votes

0

Found in

2017.4

2018.4

2019.3

2019.3.0f6

2020.1

Issue ID

1216707

Regression

No

[Android] AudioMixer values get reset when switching audio output to a bluetooth device

Mobile

-

Repro steps:
1. Open attached project
2. Build and Run on Android
3. Press the Play button in the app

An ambient sound starts playing

4. Press the Mute button
5. Connect a bluetooth speaker to the device
6. Press Play again

Expected: There are no sounds playing
Actual: The ambient sound starts playing

Reproducible with: 2017.4.36f1, 2018.4.16f1, 2019.3.1f1, 2020.1.0a23

Tested and reproduced on these devices:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
R58M20VC62B, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: Exynos 9 Series 9820, GPU: Mali-G76
VLNQA00320, Xiaomi - (Redmi Note 8 Pro), Android 9, CPU: MediaTek Helios G90T MT6785T, GPU: Mali-G76 MC4
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
VLNQA00091, Google Pixel 2 XL (Pixel 2 XL), Android 10, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Didn't reproduce on these devices:
VLNQA00230, Oneplus OnePlus6T (ONEPLUS A6013), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00318, Oneplus - (GM1913), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
iPhone X (iOS 11.3.1)
iPhone 7 (iOS 10.2)

Notes:
All audio mixer variables are reset when connecting to a bluetooth device, not only volume but also any of the other effects that are applied (distortion, reverb...).

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.