Search Issue Tracker
Fixed in 0.2.1-preview.1
Votes
0
Found in [Package]
0.1.0-preview.6, 0.2.0-preview.1
Issue ID
1214728
Regression
Yes
ReflectionTypeLoadException is thrown when importing Code Analysis and Memory Profiler packages and entering Play Mode
How to reproduce:
1. Open the attached project
2. Enter the Play Mode
3. Observe the Console Window
Expected result: ReflectionTypeLoadException is thrown
Actual result: No errors are thrown
Reproducible with Unity: 2019.3.0f6, 2020.1.0a21
Couldn't test with Unity: 2017.4.36f1 (Package Manager does not exist), 2018.4.16f1, 2019.2.19f1 (Visual Scripting ECS package does not exist)
Reproducible with Memory Profiler: 0.1.0-preview.6, 0.2.0-preview.1
Not reproducible with Memory Profiler: 0.1.0-preview.2, 0.1.0-preview.5
Couldn't test with Memory Profiler: 0.1.0-preview.1 (Internal package errors)
Notes:
1. Code Analysis is a "Visual Scripting ECS" package dependency
2. Same result with Code Analysis 0.1.0-preview.2, 0.1.2-preview packages
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment