Search Issue Tracker
In Progress
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Fix In Review for 6000.4.X
Votes
0
Found in
6000.0.45f1
6000.1.0b13
6000.2.0a8
6000.3.0a1
6000.4.0a1
Issue ID
UUM-102556
Regression
No
The word “Template” is not capitalised consistently throughout the “Insert a template into current VFX Asset” window
*Steps to reproduce:*
1. Create a project
2. Create > Visual Effects > Visual Effect Graph
3. Open newly created VFX Asset
4. Select any of the default templates
5. Press on the “+” icon in the VFX Graph window
6. Observe the “Insert a template into current VFX Asset” window
*Actual results:* “Template” word is not capitalised in the window title and “Install learning templates” button but is capitalised in the “Default VFX Graph Templates” section
*Expected results:* The word “Template” is consistently written in lowercase/uppercase across the window
*Reproducible with versions:* 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
*Couldn’t reproduce with versions:* 2021.3.50f1, 2022.3.60f1 (“Insert a template into current VFX Asset” window doesn’t exist)
*Tested on (OS):* macOS Sequoia 15.3.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [FrameDebugger][WebGL] Frame Debugger does not display any data when running WebGL build
- Selected Sample Stack remains showing in the Profiler when the frames are cleared and there is no data to select
- Touch inputs stops registering after 20-100 touches in the Device Simulator view
- Errors are thrown and builds fail when any Il2CppSetOption is set
- Selection is not updated when itemsSource is filtered in MultiColumnListView
Resolution Note:
Forward-ports for this version need to be handled at a later time.