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Most Activity
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0
votes
Duplicate

[Terrain] Brush is always rendering and painting as square

Terrain

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro:1. Create a new or ope... Read more

0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

Steps:1. Add GameObject to the Hierarchy2. Add 3D model with children to that GameObject3. Make a prefab asset out of it4. Expand 3D... Read more

0
votes
Fixed

Specific fbx model when imported in unity does not support the import co...

Asset - Importers

-

Oct 08, 2018

-

Version/s: 2018.1.0a7, 2018.2.0a1, 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce:1. Open attached project (Project1.zip)2. Add AniTest100 Model to the Scene Actual results: Models and Animations a... Read more

0
votes
By Design

[Mac] Particle missing texture reference because of a compilation error ...

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps t... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

-

Nov 16, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps:1. Open user attached project2. Make sure “Development Build” is checked3. Build and Run4. Play5. Check the player log A... Read more

0
votes
Fixed

[Lights] Particle bounce GI changes don't update until the scene is rest...

Visual Effects - Legacy

-

Nov 20, 2018

-

Version/s: 2018.3.0b11

Repro steps: - Open SampleScene from the attached project- Select the Point Light in the scene and drag its indirect multiplier- Obs... Read more

0
votes
Fixed

[Windows] Random silent frames when using a Native Audio Spatializer wit...

Audio

-

Feb 01, 2018

-

Version/s: 2017.3.0p2, 2017.3.0a1

To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity2. Open "test" scene3. Make sure Spatializer Plugin is se... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

-

Oct 09, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

0
votes
Won't Fix

'Compiling Shader Variants' progress bar is inaccurate when building a p...

Build Pipeline

-

Oct 09, 2018

-

Version/s: 2018.3.0b1

How to reproduce:1. Create a new LWRP/HDRP project2. Build the project3. Wait for the 'Compiling Shader Variants' progress bar to ap... Read more

0
votes
Fixed

[HDRP] Typo in BuildFailedException error message

Package: Scriptable Render Pipeline HD

-

Nov 20, 2018

-

Version/s: 4.2.0

When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more

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