Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.1.0p3
Issue ID
1028025
Regression
No
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16.
Repro:
1- Open attached project.
2- Open scene "ReproScene".
3- Select game object "New Sprite".
4- Open animation window and scrub to frame 16. Sprite matches associated thumbnail in the dopesheet (good).
5- Scrub to frame 17. You'll see that scene view still shows frame 16 and doesn't match thumbnail in the dopesheet (bad).
Reported by user: https://forum.unity.com/threads/animation-issue-using-spritesheets.527377/
Reproducible: 2018.3a1, 2018.2b2, 2017.1.0p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “STP” in Project window > Advanced Upscalers by Priority menu list is shown as available to add when it is already added to the list
- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project
- Misaligned “Show Property Gizmo” and affected “Color” field in Inspector of a VFX Asset
- UIElements Style.translate is shifted down on the Y axis when in Play Mode
Add comment