Search Issue Tracker
[WheelCollider] Wheel Colliders does not spin until 4000 force is applie...
To reproduce the issue follow the steps:1. Open "u5wheels" project user has attached2. Open "wheelrepro" scene3. Play scene4. Open "... Read more
[WinRT] Screen.Resolutions returns window size, rather than monitor reso...
We should probably match the behaviour of the standalone player for consistency. Read more
[Editor, A$] Unity crashes when closing it with detached Asset Store window
Steps to reproduce: 1. Start Unity Editor;2. Create new project and scene;3. Open Asset Store window (Window -> Asset Store);4. D... Read more
Text inside Mask on osx web player flickers, always
2) Create a panel inside a canvas3) put a mask on the panel4) put a text object inside the panel5) export to web player and open in ... Read more
Scene is not being unloaded in Awake using SceneManager.UnloadScene
Steps to reproduce: 1. Download and import attached project.2. Drag and drop "SceneA" and "SceneB" into a hierarchy view.3. Select "... Read more
[Linear] Wrong AlphaFromGrayScale conversion in Cookie textures when usi...
Steps to reproduce: 1. Open attached project2. Switch to linear color space3. Select texture CookieSoft in Asstes4. Change texture T... Read more
[HingeJoint] Creating and connecting an object with hinge joint via scri...
Steps to reproduce: 1. Open attached project2. Open 'Main' scene3. Click the pause button and then play the scene, the game will be ... Read more
[Editor] Script deletion and re-creation throws incorrect warning in the...
Steps to repro:1. Launch the attached project2. Delete script attached from the assets panel3. Now add a new component to the main c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project