Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0p4
Issue ID
998106
Regression
No
Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disabling cloth components
How to reproduce:
1. Open the "Cloth_Crash" project
2. Open the "main" scene
3. Press Play
4. Wait until Unity crashes
5. If Unity doesn't crash, exit Play mode and press Play again
Actual result: Unity crashes.
Reproducible with: 2018.2.0a1, 2018.1.0b10, 2017.3.1p4, 2017.2.2p1, 2017.1.3p2, 5.6.5p2.
Not reproducible with: 2018.2.0a4, 2018.2.0a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment