Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0f3
Issue ID
971297
Regression
No
KeyNotFoundException when editing code while having animator transitions selected in the editor
To reproduce:
1. Create any animator asset.
2. Add two states and make transitions to one another.
3. Click on a transition (selecting it in the inspector).
4. Change any line of code.
5. Switch back to the editor.
Result: "KeyNotFoundException:The given key was not present in the dictionary.
UnityEditor.DockArea:OnEnable()" exception is thrown.
Note: sometimes "NullReferenceException:Object reference not set to an instance of an object
UnityEditor.DockArea:OnEnable()" exception is thrown instead
Reproduced on: 2018.2.0a4, 2018.1.0b10, 2017.3.p4, 2017.2.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
Add comment