Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0a6
Issue ID
985888
Regression
Yes
Random.insideUnitCircle always returns (0, 0)
Random.insideUnitCircle is no longer functional
Download attached project or have a script do a: Debug.Log(Random.insideUnitCircle); in a new empty project.
Regressed in 2018.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node
This is a duplicate of issue #972353