Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b2
Issue ID
985814
Regression
No
[iOS][ReplayKit] Screen doesn't autorotate when recording with ReplayKit on iOS 11
How to reproduce:
1. Open the attached project
2. Build and run Test scene on iOS device
3. Click "Start Recording" and then choose "Record Screen" when the popup appears
4. Change orientation of device so screen would rotate to landscape
Result: device is rotated, but screen stays in portrait
Reproducible: 2019.1.0a11, 2018.2.0a1, 2018.1.0b2, 2017.3.0p1,
DUT(reproducible):
iPhone 6Plus, iOS 11.0
iPhone XS iOS 12.0
DUT(not reproducible):
iPad Pro 10.5'', iOS 10.3.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (2018.2.X):
Replaykit currently does not handle screen aspect ratio changes when recording/