Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0p1
Issue ID
982542
Regression
No
Player settings checked property Default is full screen makes game start windowed
Reproduction steps:
1. Open Unity
2. Open File -> Build Settings.. -> Player Settings..
3. Set Display Resolution Dialog to Hidden By Default
4. Check or uncheck the Default Is Full Screen
Expected: If Default Is Full Screen is checked the game starts fullscreen if the property is not checked the game should start not full screen
Actual: If Default Is Full Screen is checked the game starts windowed
Reproduced on: 5.5.6f1; 5.6.5f1; 2017.1.3f1; 2017.2.1p1; 2017.3.0p1
Note:
2018.1.0b1 does not have property Default Is Full Screen.
The issue is reproducible on Mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment