Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0f2
Issue ID
977488
Regression
Yes
Build crashes when using stereo display
To reproduce:
1. Open attached Unity project "TestCrash.7z "
2. Open "Scene" scene
3. Make sure Virtual Reality SDK is being used in Player settings
4. Build and run the project
Result: The build crashes at "TestCrash" (see attached image "testcrash.png")
Reproduced on: 5.6.0f1, 5.6.4p2, 2017.1.2p4, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1
Not reproduced on: 5.5.4p2, 5.6.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment