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Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce: 1. Download attached project file ant open "Example" Scene 2. Check the console for errors. Running the scene is n... Read more
Log Message SPAM When Hololens is connected via Holographic Emulation to...
Steps to reproduce: 1. Open the attached project 2. Open the main.unity scene 3. In Player Settings, enable Virtual Reality Support ... Read more
[Controller][Gamepad][Input][Mac] Game launcher input tab does not allow...
Reproduction steps: 1. Create new project 2. Build and Run for standalone 3. Open Input tab on game launcher 4. Double click on any ... Read more
Crash on GameObject::GetSupportedMessagesRecalculate when importing Unit...
Reproduction steps: 1. Open Unity editor and create a new project 2. Drag UnityUIExtensions.unitypackage to Project window 3. In the... Read more
RectTrasform's bounding box does not update when rotating UI elements
To reproduce: 1. Open user's project 2. In Hierarchy window, find Image game object with RectMask2D 3. Press T to check RectTransfor... Read more
Animator Transition lines become thick and overlay the properties pane w...
Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between OpenGL ... Read more
[Collab] User loses all data in hierarchy after updating the project
Steps to reproduce: 1) User 1 creates a cube in an empty project and pushes through collab. 2) User 2 pulls the project. He adds a ... Read more
[Linux] "Cursor.lockState" Not displaying cursor after going from "Locke...
Reproduction steps: 1. Open "lockmouse_test.zip" project 2. Build for Linux Standalone 3. Launch the app 4. Move the mouse cursor a... Read more
[IL2CPP][Android] Unity CIL Linker fails to run when compiling assemblie...
Android builds fail when assemblies that utilize iOS code are used in the project, even though the code isn't used directly. This af... Read more
[Android] Asus K011 does not show a StreamingAsset video
To repro: 1) Open attached project 2) Build and run on a Asus K011 device Expected result: a video can be seen on the screen Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL