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Dragging an object from one Project window to another makes them blank w...
How to reproduce: 1. Open the attached 'project-1206532.zip' project 2. In the Project window add the folders '123' and '456' to the... Read more
Incorrect animation preview when using a Blend Tree
Steps to reproduce: 1. Open user-supplied project 2. Select "testblend" Blend Tree 3. Move the 'Blend' slider of the Blend Tree to a... Read more
[Terrain] Editor freezes on adding branch group in Tree root node
Editor freezes on -Adding branch group in the Tree root node. -Double-clicking on Tree Root Node. Steps to repro: 1. Create a new ... Read more
Editor crashes on UI::AddRenderersToCanvas when enabling Canvas component
How to reproduce: 1. Open the attached "case_120543.zip" project 2. Load the "SampleScene" 3. Select the "Canvas" GameObject in the ... Read more
[Test Runner] Incorrect listing of test order of execution
Steps to reproduce: 1. Open supplied project 2. Run the tests in the Test Runner 3. Inspect the Console window Expected: the Consol... Read more
Crash when closing a new empty project
Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Bakin... Read more
com.unity.render-pipelines.core is missing from manifest but Unity think...
Sent in by a customer. It's the HDRP example scene but it will not render. If you change the scene view from shaded to albedo you ca... Read more
AssetBundle does not correctly contain dependency when PrefabVariant is ...
To reproduce: 1. Open attached project 2. Build an asset bundle with AssetBundle Browser 3. Inspect the built asset bundles Actual ... Read more
[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce: 1. Create new project 2. In player settings, make sure that "Disable HW Stats" is unchecked 3. Open package mana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters