Search Issue Tracker
Not Reproducible
Votes
3
Found in
2017.2.0p1
Issue ID
973326
Regression
Yes
Log Message SPAM When Hololens is connected via Holographic Emulation to remote device after Internet is gone
Steps to reproduce:
1. Open the attached project
2. Open the main.unity scene
3. In Player Settings, enable Virtual Reality Support and select Windows Mixed Reality
4. Navigate to Window > Holographic Emulation and select Remote to Device as the Emulation Mode
5. Enter the HoloLens IP address in the Remote Machine field
6. Click the Connect button
7. Play the app
8. Turn off your your internet
9. Observe the crash
Actual Behavior: Unity editor crashes
Expected Behavior: Unity editor properly disconnects from the device
Reproduced with: 2017.2.0p1, 2017.2.0p3, 2017.2.0p1 MRTP 4 2017.3.0b11,
Not reproduced with: 2017.1.2p3, 2018.1.0a6
Regression introduced in: 2017.2.0p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment