Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.0f3
Issue ID
823582
Regression
Yes
Mesh renderer lines are thicker in 5.4
Steps to reproduce:
1) Open the attached project
2) Go to the scene window
3) Select the cube
4) Observe the collider lines around the cube
You can barely see collider lines on 5.4 while on 5.3 you can see everything clear with mesh renderer turned on.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Add comment