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Fixed in 2019.2.X

Fixed in 2019.1.X



Found in




Issue ID




Crash when moving the camera while the scene view is selected



To reproduce:
1) Open the attached project and "Sculpting" scene
2) Scroll around in scene view by holding shift key and right mouse button and using WASD (can take 5-60 seconds)

If D3D11 is used, it fully crashes. If D3D12 is, "most of editor" permanently freezes (you can still use top menu bar fully, but the rest of the editor is unusable until closing)

Reproduced in 2019.1.0b1, 2019.1.0f2, 2019.2.0a12

Stacktrace of crash (when using D3D11):
0x00007FF7F7AB64E6 (Unity) GfxDeviceD3D11Base::EndOfFrameBookkeeping
0x00007FF7F7AC14D9 (Unity) D3D11Window::EndRendering
0x00007FF7F7B45F9F (Unity) GfxDeviceWorker::RunCommand
0x00007FF7F7B486EB (Unity) GfxDeviceWorker::RunExt
0x00007FF7F7B48AB5 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7F86F5EA7 (Unity) Thread::RunThreadWrapper
0x00007FFDF4127974 (KERNEL32) BaseThreadInitThunk
0x00007FFDF4ACA271 (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2019.2):

    Fixed in 2019.2.0b1 and 2019.1.3f1

Comments (1)

  1. CarolRogers

    Jul 15, 2020 18:27

    I've experienced this crashing issue a few times, as well, and I have asked my friends at to provide me a solution for this. They know how this system works, and they'll give me the solution soon.

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