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Fixed in 2019.2.X

Fixed in 2019.1.X



Found in




Issue ID




Crash when moving the camera while the scene view is selected



To reproduce:
1) Open the attached project and "Sculpting" scene
2) Scroll around in scene view by holding shift key and right mouse button and using WASD (can take 5-60 seconds)

If D3D11 is used, it fully crashes. If D3D12 is, "most of editor" permanently freezes (you can still use top menu bar fully, but the rest of the editor is unusable until closing)

Reproduced in 2019.1.0b1, 2019.1.0f2, 2019.2.0a12

Stacktrace of crash (when using D3D11):
0x00007FF7F7AB64E6 (Unity) GfxDeviceD3D11Base::EndOfFrameBookkeeping
0x00007FF7F7AC14D9 (Unity) D3D11Window::EndRendering
0x00007FF7F7B45F9F (Unity) GfxDeviceWorker::RunCommand
0x00007FF7F7B486EB (Unity) GfxDeviceWorker::RunExt
0x00007FF7F7B48AB5 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7F86F5EA7 (Unity) Thread::RunThreadWrapper
0x00007FFDF4127974 (KERNEL32) BaseThreadInitThunk
0x00007FFDF4ACA271 (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2019.2):

    Fixed in 2019.2.0b1 and 2019.1.3f1

Comments (2)

  1. OZAV

    Oct 20, 2023 14:50

    This issue is not fixed yet. And, this is not a 'resolved issue'.
    We are working a project in 2022.3.11 version, where movable camera is attached often to the various vehicles. immediate after the vehicle starts moving and vehicle camera rotates it's view in the scene (when camera rotates to the left-right direction, especially) - the Unity Editor crashes. Or when it rotates any faster than normal, moderate viewing speed - the same as well. We can't go all back to only some 2019 versions where this issue is 'resolved', sorry. We need Unity team to provide like a Project Settings package that can produce stable builds and does not have any of the camera or not related crashing issues, so we can all download it and replace our project settings with it, and similar, which would help, for a one idea. And, than Unity team can duplicate that package inside with the options included for all render pipelines as well, so everyone can import that version of project settings as applicable to render pipeline they are using. That can be available as the one asset package with multiple import options of that solution for each render pipeline needed. And perhaps call it Stable Project Settings asset, available via the Store, so the Unity 2022 + users will not live in the such inconvenient nightmare, as presently, regardless.

  2. CarolRogers

    Jul 15, 2020 18:27

    I've experienced this crashing issue a few times, as well, and I have asked my friends at to provide me a solution for this. They know how this system works, and they'll give me the solution soon.

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