Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
1
Found in
2019.1.0b1
2019.1.0f1
2019.2.0a1
Issue ID
1146327
Regression
No
Crash when moving the camera while the scene view is selected
To reproduce:
1) Open the attached project and "Sculpting" scene
2) Scroll around in scene view by holding shift key and right mouse button and using WASD (can take 5-60 seconds)
If D3D11 is used, it fully crashes. If D3D12 is, "most of editor" permanently freezes (you can still use top menu bar fully, but the rest of the editor is unusable until closing)
Reproduced in 2019.1.0b1, 2019.1.0f2, 2019.2.0a12
Stacktrace of crash (when using D3D11):
0x00007FF7F7AB64E6 (Unity) GfxDeviceD3D11Base::EndOfFrameBookkeeping
0x00007FF7F7AC14D9 (Unity) D3D11Window::EndRendering
0x00007FF7F7B45F9F (Unity) GfxDeviceWorker::RunCommand
0x00007FF7F7B486EB (Unity) GfxDeviceWorker::RunExt
0x00007FF7F7B48AB5 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7F86F5EA7 (Unity) Thread::RunThreadWrapper
0x00007FFDF4127974 (KERNEL32) BaseThreadInitThunk
0x00007FFDF4ACA271 (ntdll) RtlUserThreadStart
-
CarolRogers
Jul 15, 2020 18:27
I've experienced this crashing issue a few times, as well, and I have asked my friends at https://www.fischervanlines.com/ to provide me a solution for this. They know how this system works, and they'll give me the solution soon.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth is not rendered in a depth-only camera which is set up by a custom script
- The Scene\Game view is grey when two "Universal Additional Camera Data" scripts are attached to the camera
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform
Resolution Note (fix version 2019.2):
Fixed in 2019.2.0b1 and 2019.1.3f1