Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b24
Issue ID
812389
Regression
Yes
Adding Text UI to Screen Space - Camera Canvas Render Mode distorts Rect Transform
How to reproduce:
1. Create a new project.
2. Click GameObject -> UI -> Text and add a Text UI to the scene.
3. In the created Canvas, change the Render Mode to the Screen Space - Camera.
4. Attach Main Camera to the Render Mode.
5. Add another Text UI to the same Canvas and notice new Text UI is scaled and has a large negative Z value on position.
Expected behavior: The new Text UI is created with scale of 1 and Z values position 0.
Actual behavior: The new Text UI is created with scale of 4.598595 and Z value position -413.8735.
Reproducible: 5.4.0b24, 5.4.0b25, 5.5.0a2
Not reproducible: 5.2.4f1, 5.3.5p7, 5.4.0b20-23
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment