Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b25
Issue ID
811532
Regression
Yes
[Editor][Regression] 'String too long for TextMeshGenerator' is thrown after opening 'About Unity' popup window
Steps to repro:
1. Open Unity 5.4.0b25;
2. Create new project or open existing one;
3. Choose Help -> About Unity;
4. Observe the Console.
Actual result:
'String too long for TextMeshGenerator. Cutting off characters.
UnityEditor.HostView:OnGUI()'
error is displayed in the console (see attached actual.png screenshot).
Regression introduced in 5.4.0b25.
Possible reason for this bug is that string with Unity employees is currently overflowing allowed string size within this current popup window.
Expected result:
The error should not be displayed after opening 'About Unity' page.
Notes:
- Reproducible in 5.4.0b25;
- Not reproducible in 5.4.0b24, 5.3.5p1;
- Reproducible on both Windows 10 and OSX 10.11.5;
- The bug may also reproduce when opening existing project or saving scene/project - in this case error is triggered randomly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment