Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.3.0b5
Issue ID
959990
Regression
Yes
UI - Moving an object with a child does not work in certain circumstances
Moving an object in the scene resets it to a local position of (0,0,0) under certain circumstances
1. Open Main Scene
2. Select Child1
3. Drag Child 1 to a different position
4. Apply the prefab
Child1 will snap back to origin.
Interestingly this behaviour does not occur if you disable Child0 or Child1Child.
Issue was introduced on 2017.3.0b5, reproducible on Mac and Windows
---
Just to add- ignore the beginning of the gif when I moved the whole thing. I ctrl+z'ed it back. Sorry if that's confusing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment