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Won't Fix
Votes
0
Found in
2018.3.0a6
2019.1.0a1
2019.1.0a8
2019.2.0a1
Issue ID
1118349
Regression
No
Bezier Curve Instances of prefabs do not show changes in the scene when editing the Transform component of the original Prefab
Steps to reproduce:
1. Open "case_1118349"
2. Go to Project window Assets->Prefabs
3. Select BezCurve and in the Inspector Open Prefab
4. Select any point of the Bezier Curve and change its positions by dragging it
5. Exit the Prefab edit mode
6. Select any of the Bezier Curve Instances of Prefabs in the scene
7. Notice how the changes apply only after selecting them
Expected results: Bezier Curves Instances of Prefabs changes according to the original Prefab
Actual results: Bezier Curves Instances of Prefabs changes according to the original Prefab only after selecting them in the scene
Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a1
Note: Improved Prefabs appeared in 2018.3.0a6
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Resolution Note:
I took a quick look and could see that the customer's Prefab instances don't update at all if the Inspector is set to Debug mode. So something in their custom editor is causing the splines to be updated upon selection.
I also tried having some Prefabs that are just LineRenderers without their script, and then all instances are synced with the Prefab immediately.
The customer will have to figure out their own scripts themself. It's not trivial for us to see exactly what those scripts are doing.