Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.2.0f3
Issue ID
958654
Regression
No
Calling Type.GetType in a DLL gets different results between backends
To reproduce:
1) Open attached project and scene
2) Set the .NET backend to 4.6
3) Play the scene
4) Notice that the assembly is loaded
5) Stop playing
6) Set the .NET backend to 3.5
7) Play the scene
8) Notice that the assembly is now not loaded
Reproduced in 2017.1.0f3, 2017.2.0f3, 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
Add comment