Search Issue Tracker

Duplicate

Votes

1

Found in

5.4.0b15

Issue ID

790752

Regression

No

[VR] Reflection probes lose depth when render path is set to Forward

VR

-

Steps to reproduce:
1. Download and open attached project "reflection_5_4_bug.zip"
2. Make sure that in Player Settings "Rendering Path" is set to Forward
3. Open scene "Scenes/for_bug_repro" and play it

Actual result: Reflections seen in door window are rendered the same for both eyes (no depth offset). See attached screenshots
Expected result: Reflections have depth offset (each sees slightly different image, creating depth effect). See attached screenshot

Tested and reproduce on:
Windows 10
Unity 5.3.4p4, 5.4.0b16

Oculus DK2
OVR Plugin 1.3.2
OVR Runtime 1.3.2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.