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Duplicate
Votes
1
Found in
5.4.0b15
Issue ID
790752
Regression
No
[VR] Reflection probes lose depth when render path is set to Forward
Steps to reproduce:
1. Download and open attached project "reflection_5_4_bug.zip"
2. Make sure that in Player Settings "Rendering Path" is set to Forward
3. Open scene "Scenes/for_bug_repro" and play it
Actual result: Reflections seen in door window are rendered the same for both eyes (no depth offset). See attached screenshots
Expected result: Reflections have depth offset (each sees slightly different image, creating depth effect). See attached screenshot
Tested and reproduce on:
Windows 10
Unity 5.3.4p4, 5.4.0b16
Oculus DK2
OVR Plugin 1.3.2
OVR Runtime 1.3.2
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This is a duplicate of issue #759217