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Votes
0
Found in
5.4.0b15
Issue ID
791796
Regression
No
[Shuriken] Negative scale on billboards does not make any changes to the look
Steps to reproduce:
1. Download and import attached project.
2. Open scene: test_2_Quads
3. Press play
4. Inspect particles (Top row), and quads (Bottom row).
Expected result: Top and bottom rows are identical.
Actual result: For particles (Top row), billboards are not correctly scaled negatively.
Reproduced on: 5.4.0b16, 5.3.4f1, 5.2.4f1
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ifurkend
Aug 05, 2016 10:39
The issue differs depending on which particle render mode you are using:
Billboard particle: simulation space=(any); scaling mode=hierarchy
Mesh particle: simulation space=world; scaling mode=hierarchy
Also if scale values of all axes are not identical, billboard particle looks wonky when the camera is rotating.