Search Issue Tracker
Fixed in 7.5.1
Votes
1
Found in [Package]
7.4.1
Issue ID
1268014
Regression
No
Unable to change the color of "Lift", "Gamma" and "Gain" under "Lift Gamma Gain" option in Post-Processing
Steps to reproduce:
1. Open user's attached project "BLLUBY_ARCADE.zip"
2. Open "SampleScene"
3. Select "PostProcess_Volume" in the Hierarchy
4. In the Inspector try to change the color of "Lift", "Gamma" and "Gain" under "Lift Gamma Gain" option
Expected results: Colour changes
Actual results: Colour does not change
Reproducible with: 2019.4.6f1(7.4.1), 2020.1.1f1(8.1.0), 2020.2.0a20(8.1.0)
Unable to test in: 2018.4.26f1 due to project breaking
Note: The user mentioned that this issue started occurring when the project was updated from LWRP to URP. A video is attached below
Comments (1)
-
HoneyTribe
Sep 17, 2020 11:15
I have the same issue using URP in 2019.4.9 and 2019.4.10
The project was created as a URP project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- Sprite renderer does not issue draw calls correctly when using SRP Batcher
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times
Resolution Note (fix version 7.5.1):
Fixed in URP 7.5.1 (available in the package manager).