Search Issue Tracker
By Design
Votes
0
Found in
5.2.3f1
Issue ID
749997
Regression
Yes
Assets imported to the scene in 5.1 and 5.2+ versions of unity gets different coordinates for their children game objects
Reproduction steps:
1. Download and duplicate attached Unity project.
2. Open first project with 5.1 version of Unity and add "milk_pr", "fish_pr" and "cocktail_pr" assets to the scene.
3. Repeat step 2 for second-duplicated project with 5.2+ version of Unity.
4. Compare relative coordinates of both projects for those game objects(GIF attached).
Actual result: children objects coordinates differs between 5.1 and 5.2+ version of Unity.
Expected result: same coordinates with 5.1 and 5.2+ versions of Unity.
Reproduced with: 5.2.0p1, 5.2.3p2, 5.3.0f3
Not reproduced with: 5.1.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
- [macOS] "Add Component" button is broken when the Editor is moved to a different MacOS workspace
Add comment