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CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce:1. Open the attached "ReproProject.zip" project2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture As... Read more
[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...
Steps to reproduce:1. Open the user's attached project "GameplayServerTest.zip"2. Navigate to Project window-> Build3. Select And... Read more
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more
Text is rendered with a different font when the "FallbackBoldItalic" fon...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Warning “CommandBuffer: built-in render texture type 3 not found while e...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Warnings existActual result: W... Read more
All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...
To reproduce:1. Open attached project2. Open "TestScene" scene3. Play the scene4. Press the Toggle Depth Camera button5. Notice that... Read more
[UNET] NetworkWriter.Write causing ReadString/ReadBytes out of range er...
Steps to reproduce:1) open attached project "stripped.zip"2) build and run as "Host"3) editor as "Client" Actual: ReadString/ReadByt... Read more
[URP] VFX Graph projects have visual artifacts when viewed with certain ...
Team notes:- VFX Graph not production ready on mobile, aim to address during 2020 cycle.- More info on forums: https://forum.unity.c... Read more
Light.layerShadowCullDistances() has no effect when using Spot and Point...
How to reproduce:1. Download and open the submitted project2. Scroll away from the Sphere in the Scene view3. Scroll towards the Sph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project