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Duplicate

Votes

12

Found in [Package]

0.6.0-preview.7

Issue ID

1311658

Regression

No

[Netcode][IL2CPP][Android] Release build crashes on null pointer dereference when launching it

Package: Unity Netcode

-

Steps to reproduce:
1. Open the user's attached project "GameplayServerTest.zip"
2. Navigate to Project window-> Build
3. Select Android-Client (Release)
4. Press the Build button at Inspector (built APK can be located in project path/Builds/Android-Client (Release))
5. Launch the app

Expected results: App launches
Actual results: App Crashes on start

Reproducible with: 2020.2.3f1
Unable to test with: 2018.4, 2019.4, 2021.2 due to errors in the project

Reproducible devices:
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00279, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640

Note: LogCat Is attached in the edit field

Comments (3)

  1. HuliganBear

    Dec 18, 2021 14:27

  2. twaananen

    Nov 12, 2021 17:39

    1315007 is a duplicate of this, and this is a duplicate of? Where can we follow the progress on this fix?

  3. unity_btkiGPiGhCEfIA

    Sep 17, 2021 07:10

    The same crash I've got on Android 11 and Samsung A12. Other Android 11 devices was not affected by this issue.

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