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[Android] Video playback lags when activating and deactivating Input Field
To reproduce: 1. Download and open attached "repro934841.zip" project.2. Build and run for android.3. Focus on Input field and enter... Read more
Unity throws "GfxFramebufferGLES: An active RenderTargetSetup has dangli...
1. Open attached project2. Open Unity Remote 43. Open Scene "Game"4. Press play5. When Unity Remote starts showing game view errors ... Read more
Transition not smooth on specific asset
Open controller, play transition, see how it jumps in the middle. Read more
[CharacterController] Dynamic collider ignores Slope Limit and gives force
Repro steps:1) Open the project I attached and bug.scene in it2) Play it and move with the character into the moving Capsule3) Notic... Read more
[Lighting] 'Bake Direct' job failed with error code: 5
1) Download the attached project2) Open 30HzSample scene3) go to the lighting window and press bake4) observe the repeating error me... Read more
[Android] Particles not rendered in the Player on some Android devices w...
How to reproduce:1. Open the “IN-71101” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Add the “... Read more
Video player doesn't play when building on Windows for OSX
Steps to reproduce:1. Open user attached project on Windows2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confirm... Read more
[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...
Steps to reproduce:1. Open the attached user's project "fmod-rendergraph-bug-master.zip"2. Switch to Android and open "Assets/Scenes... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more
Occlusion Culling does not cull shadow casters
To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more
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