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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X

Fix In Review for 6000.3.0a1

Votes

7

Found in

6000.0.0b1

6000.1.0a1

6000.2.0a1

6000.3.0a1

Issue ID

UUM-104833

Regression

No

All baked data for all scenes using APV is always loaded in Editor

-

All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using APV in your project.

*Steps to reproduce:*
# Open attached project (ApvMultiScene.zip).
# Open memory profiler (Window > Analysis > Memory Profiler).
# Take a memory snapshot, and open it.
# Open the "All Of Memory" tab, fold out Native > Native Objects > TextAsset.
# Observe that all the data assets labelled "Baking Set" are loaded in memory, although no scenes using APV are loaded.

Expected: Data assets are only in memory for scenes that are loaded.

Actual: All data asset are loaded all the time.

!image-2025-05-08-12-45-10-038.png!

*Reproducible with versions:* 6000.0, 6000.1, 6000.2

*Tested on (OS):* Windows

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