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[UI] RenderTexture does not render World Space UI
[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached1) Download project and o... Read more
[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...
To reproduce:1. Build attached project to iOS and run it2. Press the "home" button to minimize the project3. Open it again, and imme... Read more
[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...
Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce:1) ... Read more
Turning off a child object in Canvas, applying changes to prefab, then t...
This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce:1. Open QA's attached p... Read more
[InputSystem] Error when vJoy is installed
Platform: Windows Repro: 1. Install vJoy (http://vjoystick.sourceforge.net/site/)2. Launch Unity3. Observe error in console. ```Coul... Read more
[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...
Reproduction steps:1. Open new Unity project2. Observe Console window Expected result: No errorsActual result: "clCreateCommandQueue... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps:1. Open the attached project “URPrepro”2. Open the “StarSystem” Scene3. Enter the Play mode4. Leave the machine i... Read more
Building projects with IL2CPP scripting backend for Apple platforms fail...
Xcode >= 15.0b6 contains a change to the "ProductName" in the "version.plist", which Unity will fail to parse. Because of that, U... Read more
Player hangs when re-focusing the Player window after switching to a win...
How to reproduce:1. Open the attached project “FocusBug.zip“2. Build and Run (File > Build And Run)3. While the Player window is ... Read more
Lighting generation freezes the Editor during the Global Illumination Po...
How to reproduce:1. Open the “Lightest” project2. Open the “SampleScene“3. Open the Lighting window (Window → Rendering → Lighting)4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project