Search Issue Tracker
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
[AssetBundles] which contain scenes tries to compile scripts for every b...
Steps to reproduce:1) open users attached project2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: Fir... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more
[Generic] Transition between animations is not smooth
How to reproduce:1. Open attached project2. Open scene "2"3. Open Animator window and select "New Animator Controller" in Project ta... Read more
Editor is lagging when modifying material properties
How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...
How to reproduce:1. Open the attached "1291175_particles.zip" project2. Open the "SampleScene" Scene3. Select the "Vertical" GameObj... Read more
[MovieTexture] FMOD error when trying to play video using WWW class
Repro steps:1) Open the project and only scene in it2) Play - notice that the movie texture and the sound works correctly3) Notice t... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask