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70
votes
Won't Fix

[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...

IAP

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Oct 31, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.17f1, 2023.2.0b15, 2023.3.0a11, 6000.0.0b11

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “PATHNAME” Scene3. Install the Android ... Read more

34
votes
Fixed

Crash when selecting a certain material

Shader System

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Jun 05, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1, 6000.1.0a7

How to reproduce:1. Open the attached “ReproProject“ project2. Select “Assets/colores/naranja.mat“ material Reproducible with: 2022.... Read more

19
votes
Won't Fix

[VisionOS] Software Keyboard appears in seemingly random locations when ...

Package: PolySpatial visionOS

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Aug 09, 2024

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Version/s: 1.3.1

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

12
votes
Active

Mesh with vertex animation shader renders incorrectly when using DirectX...

DirectX11

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Aug 15, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1, 6000.7.0a1

Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more

16
votes
Active

[APV] MeshRenderers using Off for the Lightprobes option still sample APV

Lighting

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Apr 01, 2025

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Version/s: 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1, 6000.7.0a1

Steps to Reproduce :- Open the attached project : BlendProbeOff.zip- Open the SampleScene scene- Select the Cube Gameobject- For the... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more

52
votes
Fixed

ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...

UI

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Aug 19, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Open the attached project2. Make sure that:Editor mode is set to AndroidTexture 'bar_iso_energy' is set to Sp... Read more

23
votes
Not Reproducible

CPU spikes when moving Particle Systems in game; Material.SetPassUncache...

Graphics - General

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May 17, 2016

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Version/s: 5.4.0b17

Reproduction Steps:1. Open User's project2. Make sure Profiler is visible3. Play sceneNote: One or two spikes usually appear at the ... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version/s: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project.You need to be on an ipv6 network to test this ( can use if you're t... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more

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