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Maximising an undocked Editor window causes it to display underneath the...
To reproduce: 1. Have a Taskbar on the left or on the top 2. Open any project 3. Undock any window 4. Maximize it using Editor's UI ... Read more
Editor uses around 4.5 GB of memory and increases to 12 GB after the pro...
Steps to reproduce: 1. Open user's attached project "Holes2.0.zip" 2. Open Profiler window 3. Select the Memory section 4. Notice th... Read more
[URP][Mac] Reflection Probe produces lighting onto geometry when the Ref...
How to reproduce: 1. Open the "Relfection probes bug" Scene in the user-supplied project 2. Observe the Scene view Expected result:... Read more
Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce: 1. Open the attached project("case_1199299") 2. Build and run 3. Press the Dropdown located in the center of the s... Read more
Batch editing assets is massively slower with Asset Pipeline v2 compared...
To reproduce: 1) Open attached project 2) Make sure Asset Pipeline is set to v2 in Editor Settings 3) Run the only test in Test Runn... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps: 1. Open attached project 2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -> New Bu... Read more
[Android Logcat] ArgumentOutOfRangeException error preventing closing of...
With the android logcat window open, and windows such as 'Capture Screen' and 'Internal Log' will refuse to close once you switch bu... Read more
[HDRP] Pressing "Fix All" button doesn't prompt "Load or Create HDRPAsse...
Clicking on "Fix All" button in "HD Render Pipeline Wizard" doesn't open up "Load or Create HDRenderPipelineAsset" pop up when "Scri... Read more
[Mac] The Editor does not refocus when clicked on
How to reproduce: 1. Open any project on Unity 2020.1.0a15 2. Focus on another window (make sure you are able to see the Editor unde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection