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SceneManager.SetActiveScene() does not set active scene when called in A...
To reproduce: 1.Download and open attached project.2.Open scene "Scene".3.Open NewBehaviourScript.cs and uncomment the call to Test(... Read more
Upgrading to 5.6.0b6 breaks mp4 meta file
Steps to reproduce:1. Download 874676_repro.zip2. Open project in 5.6.0b43. Select clip and check the Inspector (Import Setting is s... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene";3. Disable an object "Not A Prefab" and clear Console wind... Read more
Unity Shader Compiler crashing when looking at material which has custom...
The project is already rigged to crash the Shader Compiler upon launch, the following steps are too replicate the crash. 1) Open att... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explains... Read more
[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene;2. Go to Edit -> Project Settings -> Player;3. Unchec... Read more
[WebGL] [Chrome] Audio not played on left channel
To reproduce:1) Open attached project and scene2) Play it in editor - notice it plays on both channels3) Build and run for WebGL4) T... Read more
"Unaccounted time" performance spikes, after clip is stopped with AudioS...
To reproduce:1. Open attached project.2. Play "scene" scene.3. Open profiler.4. Press O quickly multiple times. (sound is played, no... Read more
OnCollisionExit for Convex colliders is only called after the mesh trave...
Steps to reproduce:1. Open the scene2. Enter play mode3. Make sure Console window is visible4. Press Jump.Force = 100 button5. See t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting