Search Issue Tracker
Fixed in 1.5.1, 2.0.1, 3.0.1
Votes
0
Found in [Package]
2.1.0
Issue ID
1263129
Regression
No
[TMPro][AR][Mobile] Reparented TMPro UI game objects have their displayed text disappear or appear as white rects
Repro steps:
1. Open attached project
2. Build and run on Android/iOS
3. Choose "Augmented Reality" and then "Use default settings"
4. Scan a plane and when one is detected press on it to spawn the UI
5. Press OK
Actual: Text is shown as white rects or doesn't show up at all
Reproducible with: 2019.4.4f1 - TMPro 2.1.0
Tested and reproduced on these devices:
VLNQA00294, Oppo Reno Z 中国版 (PCDM10), Android 9, CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00128, Samsung Galaxy Note8 (SM-N950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
iPhone 11 (iOS 13.5)
Notes:
- On iOS no text is shown at all
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with the Editor in a specific Scene
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening a specific project
Add comment