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0
votes
Fixed

Inspector Window provides no preview when .JSON file is selected

Inspector Framework

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Aug 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more

2
votes
Fixed

NullReferenceException is thrown after opening "My Assets" window in the...

Packman

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Apr 05, 2023

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Version/s: 2023.2.0a10

Reproduction steps: Create a new project Open Package Manager Click on "My Assets" Button Expected result: No errors or warnings are... Read more

0
votes
Won't Fix

[Linux] "PropertiesGUI() is being called recursively" warning produced w...

Editor Platform

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Jun 02, 2022

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Version/s: 2021.3.1f1, 2022.1.1f1, 2022.2.0a13

Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Won't Fix

“Screen.safeArea” reports the same width and height when changing betwee...

Device Simulator

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Mar 09, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached “Screen.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Ma... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

2
votes
Fixed

Navmesh modifiers influence Navmesh areas far above them on Asset edges ...

AI Navigation Core

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Jun 03, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more

0
votes
Won't Fix

[Android] View fractures while rendering a quad and adjusting the orthog...

Mobile

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more

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