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0
votes
Active

[ShaderGraph] Expanding categories with keyboard in Node creation menu b...

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Sep 01, 2023

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Version/s: 2022.2.14f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

*How to reproduce:* # Create a new SRP project # Create a new ShaderGraph # Open the Node Creation menu # Select an item in ... Read more

1
votes
Fixed

GetLocalizedString() returns Null when the Editor is not in Play mode

Package: Localization Package

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Mar 23, 2022

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Version/s: 1.2.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Asset Management -> Locali... Read more

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more

9
votes
Fixed

Parameter unity_CameraToWorld._13_23_33 is inverted when using Universal...

Package: Scriptable Render Pipeline Universal

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Jun 21, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open the attached project "1257518.zip" 2. Open the "main" Scene 3. Open the Game view Expected result: the nu... Read more

0
votes
Fixed

[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...

IMGUI

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Sep 26, 2019

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Version/s: 2019.3.0a10, 2019.3.0b5

Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
By Design

[Crash] Infinitely recursive function which allocates memory crashes unity

Scripting

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Jun 11, 2015

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Version/s: 5.1.0f3

Reproduction steps with a project: 1. Open attached project "AscensionCrashTest" 2. Open scene "Main" 3. Run the game Notes: 1. Cra... Read more

0
votes
Fixed

Scene fails to load in standalone build when using WeakObjectSceneReference

Package: Entity Component System (ECS)

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Sep 14, 2023

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Version/s: 1.0.16 (Patch 4), 1.2.X, 7000.0.0a1

Reproduction steps: # Open the attached “Repro” project # Open the “Assets/Scenes/Bootstrap.unity” Scene # Enter the Play Mode ... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more

0
votes
Duplicate

InspectorWindow: Text of Prefab becomes blurry in the name field in the ...

Themes

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Proj... Read more

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