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Fixed in 14.0.0



Found in [Package]


Issue ID




Crashes reloading assets when attempting to call CommandBuffer.Clear() while inside of a ProfilingScope block

Package: Scriptable Render Pipeline Universal


Reproduction steps:
1. Open the user's attached project
2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRenderFeature attached
3. Open 'Assets/Scripts/MacCrashRenderPass.cs'
4. Uncomment line 17 and save

Expected result: The script is reloaded
Actual result: The Editor crashes during reloading

Reproducible with: 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.17f1), 14.0.0 (2022.2.0a3)
Not reproducible with: 14.0.0 (2022.2.0a4), 14.0.2 (2022.2.0a9)
Couldn't test with: 7.7.1 (2019.4.37f1) (Downgrading issues)

On Windows, it seems to just cause issues with the Profiler instead of crashing

  1. Resolution Note (fix version 14.0.0):

    Fixed by unknown PR in 2022.2.0a4

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