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0
votes
Fixed

[UIElements] Final slider value field is not present for VisualElements ...

UI Toolkit

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Oct 10, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more

0
votes
Won't Fix

[Android][Vulkan] Tessellation shader doesn't work on Mali GPU

Mobile Graphics

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps: 1. Build apk with Vulkan and install the apk on a Mali GPU phone, which supports shader model 5.0 2. Observe result with othe... Read more

0
votes
Fixed

[ScreenOrientation] Forcing orientation via script and rotating device c...

iOS

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Mar 16, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more

6
votes
In Progress

"TypeError: Module.dynCall_vi is not a function" error is thrown when Si...

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Jan 24, 2024

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Version/s: 2023.2.7f1

Reproduction steps: 1. Open the user’s attached “SampleProject” project 2. Build and run the Player (File > Build And Run) 3. In ... Read more

1
votes
Not Reproducible

[Editor] Null Reference Exception when highlighting or creating collecti...

IMGUI

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Mar 24, 2022

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Version/s: 2021.2, 2021.2.16f1

Regression in the core editor from 2021.2.15f1 upwards in the tech stream. Whenever you click on a collection table, a null referenc... Read more

0
votes
Fixed

"Asset import did not unload metadata path. This will leak memory." Erro...

Asset and Scene Management

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Jun 07, 2017

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Version/s: 2017.1.0b8

Steps to reproduce: 1. Open attached Unity Project "case_918819-Zadok". 2. Load Scene "fpsWeapons\corridors" 3. Navigate to Window-... Read more

0
votes
Won't Fix

[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...

Package: Build Pipeline - Addressables

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Aug 12, 2020

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Version/s: 1.13.1

Reproduction steps: 1. Open customer's attached project in "unity-addressables-bug.zip" 2. Build it for iOS 3. Make sure your iOS de... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

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Jul 02, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project 2. Open "scenes/main" 3. Run "main" scene in unity and press "Start client" 4. Build a... Read more

0
votes
Fixed

[HDRP] Exception thrown when Undo and Redo operation is performed with t...

Package: Scriptable Render Pipeline HD

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Oct 23, 2020

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Version/s: 10.1.0, 8.2.0

When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro: - Launch the attache... Read more

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