Search Issue Tracker

Fixed in 5.5.0



Found in


Issue ID




[Asset Import] Adding an assembly file in the asset directory not via unity throws error and causes editor render issues

Asset Import


- Launch the project in unity
- Open the assets folder in the local disk
- Copy the assembly file (sonicbloom.dll) and paste a copy in the assets folder
- Come back to Unity

Note that there are a lot of errors in the console because of failure to import the assembly. Also note that the editor has render issues, hierarchy panel does not render anything over all editor goes for a toss. If you try to do a reimport all at this point then Unity becomes completely unusable (needs restart)

Does not happen on 5.3.1p2, 5.3.2p2 and 5.3.3p2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.