Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.3p2
Issue ID
777741
Regression
No
[WSA] Cannot deploy project with C# projects if scripts are located in "Resources" folder
Reproduction steps:
1. Open the attached project (it has an empy script in the "Resources" folder)
2. Build to a folder
3. Try to run from VS
4. Fails with the following output:
1> Copying unprocessed assemblies...
1>D:\_BUILD\New Unity Project 1\New Unity Project 1.csproj(245,5): error MSB3030: Could not copy the file "D:\Projects\New Unity Project 1\UWP\Assembly-CSharp\bin\x86\Release\Unprocessed\Assembly-CSharp.dll" because it was not found.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment